An advanced first-person camera controller with dynamic FOV scaling, directional movement speeds, and an integrated stamina & exhaustion blur system.
Camera+ is a drop-in LocalScript replacement for the default Roblox camera. It forces a highly immersive first-person perspective by overriding the CurrentCamera to Scriptable mode. It features dynamic Field of View transitions based on movement state, smooth head-bobbing calculations, and a fully integrated stamina system.
Because Camera+ completely overrides core Roblox camera and control mechanics on every RenderStepped frame, it must be placed in StarterPlayerScripts as a LocalScript.
No external modules are required. By default, it expects the character to have a Humanoid and HumanoidRootPart.
Configuration: Movement & FOV
Configuration: Stamina & Exhaustion
Camera+ is cross-platform ready out of the box:
• PC: Mouse movement is tied to delta capture. The F key toggles mouse freedom (configurable via CanToggleMouse).
• Gamepad: Bound to Thumbstick2 with a hardcoded deadzone of 0.1 to prevent controller drift. X and Y axes are correctly clamped.
• Mobile / Touch: Delta swipes are normalized across screen space for smooth turning.
The script runs an internal updatechar() loop. If CanViewBody is set to true, the script hides only the character's Head and accessories while keeping the torso and limbs visible. If set to false, it sets the LocalTransparencyModifier of the entire character to 1, acting as a pure floating camera.